[I personally don't agree with Sythyry on this, and didn't much want zir to write it, but zie insisted. -bb]
I find I have no great desire to set my money whirling around the tree, even if it should, in time, come back doubled and redoubled.
First of all, it seems to me that money should be a reward for honest effort. I am properly paid -- and paid well! -- for enchantments, for healings, and (paid poorly! I am not that good!) for embroidery and smithwork. More money, I suppose, is deserved for risky endeavours, such as adventuring: but the risk multiplies the reward due to the effort; it does not add it it. Pure investments of money, such as giving a wine-trader ten thousand lozens for a long trading trip and hoping that my share after it is done is eleven thousand, are no significant effort on my part, and do not particularly fit my dignity as a noble of sorts.
Second: Nor even my convenience. I do not wish to be forever fussing to find good merchants to invest in, fretting about how their commerce is going, losing money when I guess wrongly, gleefully noting a few more lozens when I guess rightly. Bankers do this sort of thing, which is why banks and bankers are wealthy. It is not how I wish to spend my time... and, though time is plentiful, my special tricks with time will not help much for this.
Third: La! Which is to say, my primary concerns are, I think, the safety of prime civilization from Vae; my friends and companions; enchantment; the cause of transaffection. Perhaps I am missing something, and probably I should count fine dining among them. These are enough for a somewhat over-full life (and, with fine dining, an over-full belly as well). Fussing about money and investments is none of these; money is a means to an end, and, as an enchanter, I generally can earn more, honestly, at need.
Besides, I dread to imagine what sorts of Doom I could get in, if I indulged in investing.
I find I have no great desire to set my money whirling around the tree, even if it should, in time, come back doubled and redoubled.
First of all, it seems to me that money should be a reward for honest effort. I am properly paid -- and paid well! -- for enchantments, for healings, and (paid poorly! I am not that good!) for embroidery and smithwork. More money, I suppose, is deserved for risky endeavours, such as adventuring: but the risk multiplies the reward due to the effort; it does not add it it. Pure investments of money, such as giving a wine-trader ten thousand lozens for a long trading trip and hoping that my share after it is done is eleven thousand, are no significant effort on my part, and do not particularly fit my dignity as a noble of sorts.
Second: Nor even my convenience. I do not wish to be forever fussing to find good merchants to invest in, fretting about how their commerce is going, losing money when I guess wrongly, gleefully noting a few more lozens when I guess rightly. Bankers do this sort of thing, which is why banks and bankers are wealthy. It is not how I wish to spend my time... and, though time is plentiful, my special tricks with time will not help much for this.
Third: La! Which is to say, my primary concerns are, I think, the safety of prime civilization from Vae; my friends and companions; enchantment; the cause of transaffection. Perhaps I am missing something, and probably I should count fine dining among them. These are enough for a somewhat over-full life (and, with fine dining, an over-full belly as well). Fussing about money and investments is none of these; money is a means to an end, and, as an enchanter, I generally can earn more, honestly, at need.
Besides, I dread to imagine what sorts of Doom I could get in, if I indulged in investing.
no subject
Date: 2010-06-18 01:57 pm (UTC)You might ponder ways beyond the running of Castle Wrong to monetarily support the cause of transaffection, but honestly you're not really the activist type (it's almost a variant on adventurer, but you're dealing with other primes rather than monsters so the tactics/strategies are completely different) and I've no idea where/who you'd go to figure such a thing out.
Sounds like ~mother~ was actually right on this one - land is a good way of holding money you don't need/want right now without paying for it and without requiring an apprenticeship with a banker (*shudder*) to understand. The simple rule would be "bank for spending money, land for spare money".
no subject
Date: 2010-06-18 02:24 pm (UTC)Merchants create the most valuable thing of all: time. Imagine what life would be like if you had to individual approach every farmer and manufacturer of the things you use in life and arrange for their purpose and transportation. Thankfully we have people who deal with all that for us so unstead we can just go to one convenient location and get what we want in one trip.
no subject
Date: 2010-06-18 03:08 pm (UTC)They don't create time. They may let one use one's ordinary allotment of time more efficiently -- which is all to the good! and worth paying them for! -- but they do not create it the way I do.
However, I don't think anyone was suggesting I be a merchant. They suggested that I invest in merchants. Now, I understand that investing in a merchant is, in effect, helping people in distant countries save time (and, more relevantly, get goods that they could not get from nearby), but it doesn't feel like I'm doing very much, because I am simply sitting at home fretting.
So I shan't be doing that.
I shall fret about other things, like what to do about Feralan, and how to fix my skyboat. These frets seem more consequential somehow.
[Sythyry sometimes does pick up new ideas, but they take a while to get into zir head, and zie's a bit pompous about refusing before that. Better than many WTfolk, who don't even think about them; but certainly not fast. -bb]
no subject
Date: 2010-06-18 03:51 pm (UTC)no subject
Date: 2010-06-18 04:30 pm (UTC)no subject
Date: 2010-06-18 05:08 pm (UTC)no subject
Date: 2010-06-18 06:40 pm (UTC)(the culture in question is China, particularly during the Han dynasty, although some aspects of this status assessment can be seen even to today)
no subject
Date: 2010-06-19 04:46 pm (UTC)