[I personally don't agree with Sythyry on this, and didn't much want zir to write it, but zie insisted. -bb]
I find I have no great desire to set my money whirling around the tree, even if it should, in time, come back doubled and redoubled.
First of all, it seems to me that money should be a reward for honest effort. I am properly paid -- and paid well! -- for enchantments, for healings, and (paid poorly! I am not that good!) for embroidery and smithwork. More money, I suppose, is deserved for risky endeavours, such as adventuring: but the risk multiplies the reward due to the effort; it does not add it it. Pure investments of money, such as giving a wine-trader ten thousand lozens for a long trading trip and hoping that my share after it is done is eleven thousand, are no significant effort on my part, and do not particularly fit my dignity as a noble of sorts.
Second: Nor even my convenience. I do not wish to be forever fussing to find good merchants to invest in, fretting about how their commerce is going, losing money when I guess wrongly, gleefully noting a few more lozens when I guess rightly. Bankers do this sort of thing, which is why banks and bankers are wealthy. It is not how I wish to spend my time... and, though time is plentiful, my special tricks with time will not help much for this.
Third: La! Which is to say, my primary concerns are, I think, the safety of prime civilization from Vae; my friends and companions; enchantment; the cause of transaffection. Perhaps I am missing something, and probably I should count fine dining among them. These are enough for a somewhat over-full life (and, with fine dining, an over-full belly as well). Fussing about money and investments is none of these; money is a means to an end, and, as an enchanter, I generally can earn more, honestly, at need.
Besides, I dread to imagine what sorts of Doom I could get in, if I indulged in investing.
I find I have no great desire to set my money whirling around the tree, even if it should, in time, come back doubled and redoubled.
First of all, it seems to me that money should be a reward for honest effort. I am properly paid -- and paid well! -- for enchantments, for healings, and (paid poorly! I am not that good!) for embroidery and smithwork. More money, I suppose, is deserved for risky endeavours, such as adventuring: but the risk multiplies the reward due to the effort; it does not add it it. Pure investments of money, such as giving a wine-trader ten thousand lozens for a long trading trip and hoping that my share after it is done is eleven thousand, are no significant effort on my part, and do not particularly fit my dignity as a noble of sorts.
Second: Nor even my convenience. I do not wish to be forever fussing to find good merchants to invest in, fretting about how their commerce is going, losing money when I guess wrongly, gleefully noting a few more lozens when I guess rightly. Bankers do this sort of thing, which is why banks and bankers are wealthy. It is not how I wish to spend my time... and, though time is plentiful, my special tricks with time will not help much for this.
Third: La! Which is to say, my primary concerns are, I think, the safety of prime civilization from Vae; my friends and companions; enchantment; the cause of transaffection. Perhaps I am missing something, and probably I should count fine dining among them. These are enough for a somewhat over-full life (and, with fine dining, an over-full belly as well). Fussing about money and investments is none of these; money is a means to an end, and, as an enchanter, I generally can earn more, honestly, at need.
Besides, I dread to imagine what sorts of Doom I could get in, if I indulged in investing.
no subject
Date: 2010-06-18 01:12 pm (UTC)no subject
Date: 2010-06-18 01:57 pm (UTC)You might ponder ways beyond the running of Castle Wrong to monetarily support the cause of transaffection, but honestly you're not really the activist type (it's almost a variant on adventurer, but you're dealing with other primes rather than monsters so the tactics/strategies are completely different) and I've no idea where/who you'd go to figure such a thing out.
Sounds like ~mother~ was actually right on this one - land is a good way of holding money you don't need/want right now without paying for it and without requiring an apprenticeship with a banker (*shudder*) to understand. The simple rule would be "bank for spending money, land for spare money".
no subject
Date: 2010-06-18 02:24 pm (UTC)Merchants create the most valuable thing of all: time. Imagine what life would be like if you had to individual approach every farmer and manufacturer of the things you use in life and arrange for their purpose and transportation. Thankfully we have people who deal with all that for us so unstead we can just go to one convenient location and get what we want in one trip.
no subject
Date: 2010-06-18 03:08 pm (UTC)They don't create time. They may let one use one's ordinary allotment of time more efficiently -- which is all to the good! and worth paying them for! -- but they do not create it the way I do.
However, I don't think anyone was suggesting I be a merchant. They suggested that I invest in merchants. Now, I understand that investing in a merchant is, in effect, helping people in distant countries save time (and, more relevantly, get goods that they could not get from nearby), but it doesn't feel like I'm doing very much, because I am simply sitting at home fretting.
So I shan't be doing that.
I shall fret about other things, like what to do about Feralan, and how to fix my skyboat. These frets seem more consequential somehow.
[Sythyry sometimes does pick up new ideas, but they take a while to get into zir head, and zie's a bit pompous about refusing before that. Better than many WTfolk, who don't even think about them; but certainly not fast. -bb]
no subject
Date: 2010-06-18 03:49 pm (UTC)I don't assume this sort of thing happens often on the Tree though, and I haven't seen Zi ri to be terribly deep sleepers.
To whit: it is difficult for a servant to embezzle your bed (provided your bed is a vast collection of coinage and gems), holdings, and large heavy treasures. Even more difficult if you conveniently fail to inform said servant of the location and composition of the vast majority of your
hoardinvestments. It is a lesson well learned, I think, not to place more trust/responsibility in any one servant than you can write off without much anguish.no subject
Date: 2010-06-18 03:51 pm (UTC)no subject
Date: 2010-06-18 03:57 pm (UTC)no subject
Date: 2010-06-18 04:30 pm (UTC)no subject
Date: 2010-06-18 04:44 pm (UTC)Isn't Castle Wrong an investment in every sense but the expectation of lozens pouring out?
no subject
Date: 2010-06-18 04:48 pm (UTC)As for the convenience, it may come down to figuring out which of finding good merchants; finding a trustworthy bank and accountant (or three and dividing the risk but increasing the work); and selecting and buying suitable land, emeralds, and so on is the least hassle for you. And that's a lot more about what kind of zi ri you are than about any easily measurable thing: your mother clearly prefers to spend zir time selecting land rather than accountants.
I suppose you could take the long view, put some of it in land or gems for now, and look for a young, trustworthy traff person who would be willing to go to accounting school and work for you afterwards. That expands your pool of candidates, and "trustworthy person willing to be an accountant and okay with numbers" is likely to be a larger group than "trustworthy unemployed accountants."
no subject
Date: 2010-06-18 04:50 pm (UTC)no subject
Date: 2010-06-18 04:56 pm (UTC)My translator translates "investment" as "An asset or item that is purchased with the hope that it will generate income or appreciate in the future." If we are not mistaken about your use of the term -- and I believe that my translator is mistaken -- then, yes, Castle Wrong is an investment in every sense but the financial. So too is the bun I bought last week, or, indeed, anything purchased. Perhaps you could explain in a more easily translated way, for my translator is being unusually dense today.
no subject
Date: 2010-06-18 05:02 pm (UTC)Or one's house open to traff people to be rewarded with happy traff people and greater social acceptance of transaffection.
no subject
Date: 2010-06-18 05:08 pm (UTC)no subject
Date: 2010-06-18 05:10 pm (UTC)So, does the word simply mean, "Something which one buys (for some currency) hoping to get good from it (of some form)?"
Have you another translator for sale? This one is not doing a very good job today.
no subject
Date: 2010-06-18 06:27 pm (UTC)"Investing" has the connotation of "future value" rather than immediate use. So you're using a resource now in an effort to secure something which you believe will be of more value to you in the future. There is generally some risk or uncertainty in the process: you won't know for sure that your investment is as rewarding as you hoped it would be until that time of payoff has arrived.
no subject
Date: 2010-06-18 06:40 pm (UTC)(the culture in question is China, particularly during the Han dynasty, although some aspects of this status assessment can be seen even to today)
no subject
Date: 2010-06-18 07:29 pm (UTC)no subject
Date: 2010-06-18 07:53 pm (UTC)Historically, our world ended up with new levels of wealth when people moved toward a broader understanding of it. First from portable things like spears and pelts to immobile things like farms and houses. Then to the idea of individuals having fairly secure generations-long ownership of land, which encouraged them to build for the future. Then to abstract ideas of shared, partial ownership in business ventures, so that one person could own 1/19th of a ship and a warehouse and a trade contract. The idea growing out of those changes was that voluntary cooperation plus a stable legal backing would let people create new kinds of property, not just more pelts and spears. Maybe your world is actually hampered in some ways by the gods' help, since they encouraged the creation of divinely backed guilds (like the smiths') and stagnant rituals. The world's magic system seems designed to discourage cooperation that could, say, give everyone a magic super-horse, so those more abstract organizations didn't happen much.
What if you could hire a dozen mages to work together and invent a new type of enchantment? Or a dozen skyboat designers to invent a more efficient trading vessel? That would be an expenditure of money with the chance of producing something more valuable in the future, right? It'd be the same general idea as planting a seed and tending it for a season, but would require more careful and abstract planning (preferably with legal protection) to profit from that.
no subject
Date: 2010-06-18 08:12 pm (UTC)Yes, cooperation on magical working is not particularly useful. Cooperation on magical research is, and we (which is to say, my famous grandparent) do that sort of thing a good deal.
But we are far afield from what I can do with my money! I cannot found a research institute, for many reasons.
no subject
Date: 2010-06-19 12:34 am (UTC)1. grows over time
2. is ultimately much larger than the value of the resources put into obtaining it
To use your bun example, the bun will quickly grow stale, and thus there is little point keeping it around. And even if you preserved it, if you paid three terch for it, it is unlikey that in several years it would be worth more than three terch.
no subject
Date: 2010-06-19 12:40 am (UTC)no subject
Date: 2010-06-19 01:16 am (UTC)no subject
Date: 2010-06-19 04:46 pm (UTC)no subject
Date: 2010-06-21 02:10 am (UTC)no subject
Date: 2010-06-21 02:12 am (UTC)no subject
Date: 2010-06-21 02:12 am (UTC)no subject
Date: 2010-06-21 02:15 am (UTC)When you invest in something, you invest input, like money, in the hopes of a possible FUTURE return greater than what you put in, with inherent risk involved, as you might not ever see that with any one investment, monetary or otherwise.
no subject
Date: 2010-06-21 02:29 am (UTC)Well let's put it this way. Imagine the single most powerful city state you can think of. Imagine they were surrounded by relatively backward other cities and groups. Then imagine if this place is the only place where people can bind spells, and if anyone else in the entire World Tree wants to bind spells, they would have to act in the (to everyone else, very confusing) ways this city state does, and be more like them, but this place has a very big head start...
That is the level of change and shakeup and such that these sorts of ideas are capable of... Our world had been the same in very profound ways for several thousands of years, until things like the development of the Nation, the Industrial Revolution, and the rise of Capitalism completely and utterly changed the face of basically everything in our world in what you would, as an immortal, consider the blink of an eye.